Packed with updates!
It's time for another devlog, and this one is packed with exciting updates. We've been focusing on combat, character systems, and core gameplay features that bring Age of Mara closer to feeling like a true MMORPG.
Features Implemented
- Improved character movement animations.
- Weapon-specific blendspaces.
- Combat/non-combat mode mechanics.
- Melee combat abilities.
- Five new weapons: Bow, Two-handed Hammer, Sword, Dagger, and Mace.
- Archery skill system.
- Sitting/standing toggle.
- Login and registration services.
- Six core character attributes.
- Multiple derived stats with mathematical calculations.
Community Test
The community test happened on September 27th! Thank you to everyone who joined and provided feedback. It was incredibly helpful for identifying issues and prioritising what to work on next.
Stay tuned for the next devlog and keep an eye on our socials for more updates!
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