Newbie tutorial finished for every starting class: login popups, a helper gem guiding new characters, a reward NPC for each with starter gear, and a town choice that teleports you there.
1st class transfer complete at every town: level 20, gated behind a proof item. Covers fighters, mystics, Dark Elf, Orc, Dwarf, Kamael.
2nd class transfer complete at every town: level 40, gated behind marks and a proof item, rewards a C-grade coupon.
NPCs can now cast buffs on players, starting with the Adventurer's Guide's support buffs.
New characters get a one-time starter gift: soulshots, spiritshots, recovery scrolls.
Pet and summon system work started: summoning and unsummoning your own servitor.
All six races render correctly in character creation: proportions, skins, hair, idle animation, and starting armor. Human, Elf, Dark Elf in Dynasty sets, Orc, Dwarf in heavy sets, Kamael in their suit.
Full character texture library extracted: 9,632 textures across characters, armor, weapons, and accessories.
Weapon meshes textured: 494 of 611.
Armor items given materials: 1,886.
Drops (12,906) and item icons (16,634) finished.
Confirmed in-game: a character renders fully dressed with armor, hair, and weapon.
Fixed Bugs
Mobs and NPCs were missing from areas where players stood.
Casting a skill while moving desynced the character from the server.
New characters started with no equipment or items.
Hotbar shortcuts were lost after relogging.
Picking up herbs froze movement.
Magic damage wasn't shown on screen and could be applied twice.
Some items had incorrect flags: sellable, tradable, quest item, or equip appearance.
Quest window didn't refresh on accepting quests, and some had wrong level requirements.
Learned skills could disappear after logging back in.