Age of Mara

Client and server rebuilt from scratch in C++ on Unreal Engine 5.8.
Same world, same gameplay, new foundation.

Unreal Engine 5.8 Written in C++ No Pay-to-Win

One Server. No Wipes.

One ongoing server with no resets and long-term play the way the original was structured.

Pre-alpha

Age of Mara x1

Remastered

Classic gameplay with modern visuals, stable networking, and preserved mechanics.

  • No Pay-to-Win
  • No Dualbox
  • Built-in Anti-Cheat
  • UE5 Remastered Client
100+ players already in our Discord

A faithful rebuild.

We are rebuilding the original from scratch. Same game, no extras, no tweaks, no balance experiments. Same but better.

Draconic Bow

Unreal Engine 5.8

The world of Aden running on Nanite geometry and Lumen lighting. Every zone re-lit, every texture rebuilt. Same place. Sharper.

Arcana Mace

Full C++ Stack

Client and server, both written from scratch in modern C++. No L2J. No Java emulators. No interpreted code in the hot path.

Forgotten Blade

Zero Additions

No custom content. No balance changes. No "quality of life" tweaks. High Five chronicle exactly as it shipped, just without the broken parts.

Angel Slayer

Every Bug Fixed

Two decades of known exploits, desyncs, and broken quests, fixed. Networking redone. Server-side validation across the board.

Latest devlogs

Regular updates on engine progress, server architecture, and world art.

Be there from day one

Join the Discord for alpha invitations, progress updates, and direct contact with the dev team.

Join the Discord